Indie Game Studio

KlonkWerk

Currently in development: Keep Harvesting, an incremental roguelite where you keep a decaying farm alive for 30 rounds with scythes, farmers and dynamite. Coming to Steam in Q1 2027.

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The Studio

My workshop. Your game world.

KlonkWerk is a one-person studio in Haiger, Germany, founded in September 2026. I write the code, design the game, look after art and sound, and keep a devlog of how it is going.

Developer
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Developer

Independent
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Independent

Ideas
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Ideas

Community

Test it before it comes out.

New test builds go to the Discord first. You can play along there, report bugs and tell me what feels off. On Reddit I show what is new and answer questions. There is no newsletter.

Test builds, bug reports and questions straight to me.